What’s new in Keep Your Word 2 (II)
Yesterday, I outlined one of the new features in Keep Your Word 2, related to the way the application selects the words that are going to be part of any exercise.
Today, we will take a look at one of the new exercise modes: Memory.
This is an implementation of the classic “match the pairs” game. The object of the game is to match the two written representations (original word and translation) of a word.
Keep Your Word does not track the results of the game so far, although it modifies each word’s metadata to add a timestamp that reflects the last time that word was used in an exercise mode. Also, right now there is no limit in the number of times a card can be clicked. That will change in a future update, though, and it will be possible to limit both the time to solve the puzzle, as well as the number of clicks.
The number of words can be selected in the application preferences.
